The tools and sources I use are usually open source or free. I am surprised how many things are SO much easier than they used to be, right now it looks like it could be actually possible for me to produce some not too dire looking stuff. Now is a new time (we reached the future a few years ago) and I thought I’d share and discuss my workflow and progress with y’all. My previous experience with that was ten years ago in… 3DsMax9 or so, and some things (like texturing or modeling something that isn’t basically box shaped) I couldn’t do back then either. This topic is not 100% specific to MSFS2020 but my current workflow is aimed at that sim so for now I placed the topic here.Īs I mentioned in the addons thread I have started to mod MSFS2020 myself, and since I cannot find the perfect assets for my project (I am working on a glider airfield near my hometown) I am getting back into 3d modeling a bit.
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